Strider Toll

Technical Game Designer

PROJECTS


BEWITCHED

Combat Designer
September 2025 - December 2025
Team of 13
3D dungeon crawler action game

  • Oversaw the redesign of core combat mechanics through a transition from an isometric to 3rd person camera view

  • Wrote and balanced abilities for four distinct characters to create options shared between the player and AI enemies

  • Designed a dynamic camera system with distinct framing to improve clarity of exploration and combat


RUSHDOWN REVOLT

Gameplay Designer & Developer
February 2020 - June 2023
Team of 31
Live-Service platform fighting game for PC

  • Designed and implemented movesets for two original characters

  • Created and owned a system that assigned custom VFX to alternate skins

  • Built and debugged online-ready code in a game with 300+ peak players

  • Partnered with team leads to design and iterate on core combat mechanics


Bucket of Bolts

Sole developer
January 2022 - May 2022
Cooperative 2D platformer and space shoot 'em up

  • Wrote systems for traversal across asteroids with individual fields of gravity

  • Created a dynamic camera system to track players that move offscreen

  • Ran playtests and incorporated player feedback to improve accessibility

  • Designed ship functions that share a control scheme with player characters


Boost Breakers

Sole developer
October 2019 - July 2021
Competitive 2D platform fighter

  • Designed and balanced a character moveset around a theme of wild confidence

  • Developed movement and combo systems inspired by anime fighters

  • Created system mechanics to incentivize stylish, high-risk high-reward gameplay

PROJECT BREAKDOWN

BOOST BREAKERS is a fast-paced 2D platform fighter designed around high-speed movement, stylish combos, and reckless offstage plays.DESIGN GOALS
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This project was developed on-and-off as a long-term solo project from roughly October 2019 - July 2021, with the goal of creating a vertical slice featuring one stage, and one character. As such, the system mechanics and character, Azen, were created to support each other.